Design Notes
Bennett Foddy, Game Designer, Getting Over It
- Author: Vários
- Narrator: Vários
- Publisher: Podcast
- Duration: 0:29:50
- More information
Informações:
Synopsis
In this episode, Liam speaks with game designer, professor, and philosopher Bennett Foddy about using frustration as a design pattern, positioning games at the intersection of art and software, and who he had in mind when creating Getting Over It. Show notes