Igeometry Podcast

The Cost of Memory Fragmentation

Informações:

Synopsis

Fragmentation is a very interesting topic to me, especially when it comes to memory. While virtually memory does solve external fragmentation (you can still allocate logically contiguous memory in non-contiguous physical memory) it does however introduce performance delays as we jump all over the physical memory to read what appears to us for example as contiguous array in virtual memory. You see, DDR RAM consists of banks, rows and columns. Each row has around 1024 columns and each column has 64 bits which makes a row around 8kib. The cost of accessing the RAM is the cost of “opening” a row and all its columns (around 50-100 ns) once the row is opened all the columns are opened and the 8 kib is cached in the row buffer in the RAM. The CPU can ask for an address and transfer 64 bytes at a time (called bursts) so if the CPU (or the MMU to be exact) asks for the next 64 bytes next to it, it comes at no cost because the entire row is cached in the RAM. However if the CPU sends a different address in a diffe