Synopsis
Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!
Episodes
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384 – Tim Miller’s Advice for Artists
03/01/2023 Duration: 21minTim Miller is a Film Director, Animator, Creative Director and VFX Artist. He was nominated for the Academy Award for Best Animated Short Film for the work on his short film Gopher Broke. He made his directing debut with Deadpool. He is also known for creating opening sequences for The Girl with the Dragon Tattoo and Thor: The Dark World. In 1995, Tim co-founded Blur Studio with David Stinnett and Cat Chapman. Blur is where animators and artists can collaborate and be in control of their creative destinities. Since then, the Studio has evolved into an award-winning production company with work spanning the realms of game cinematics, commercials, feature films and more. Committed to their clients, artists and to the telling of great stories, Blur continues to grow not only as a high-end animation studio, but also as original content creators, having recently helmed Netflix’s first animated anthology Love Death + Robots. In this Podcast, Allan McKay deconstructs his interview with Film Director and Co-Founder o
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383 - AI Art is Taking Over
27/12/2022 Duration: 01h06minAI is exploding everywhere. There are so many technological innovations that use AI in visual effects. You might be already following the massive growth of AI. For VFX artists, the question is: Is AI taking over the art world? Will art be replaced by AI? Are artists’ careers over? In 2010, deep learning changed everything. AI became the revolutionary thing we can utilize. But the big part of preventing AI growth was processing power and storage. With technological innovations, we’re beginning to experience AI for the first time. How exciting it is to be alive right now! Machine learning is feeding machine information. With machine learning, the more AI gets corrected, the more it can learn on its own. The disadvantage is that it does take some hand holding to teach AI, in the beginning. There is different machine learning based on neural networks. It thinks similarly to the human brain, it analyzes every little detail. With deep learning, we tell what we want it to do – and the AI figures out how to get th
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382 - ActionVFX CEO + COO: Building a Business
20/12/2022 Duration: 01h14minActionVFX is a website that provides stock footage for visual effects, from smoke plumes to fire, from sparks to explosions. Before the company was launched in 2016, its CEO Rodolphe Pierre-Louis, along with Joe Camarata (Marketing Manager) and Luke Thompson (COO and Co-Owner) conducted an extensive survey among visual effects artists, which determined the type of files the site would contain and its content. After only a year, ActionVFX’s footage has been used in television shows like Flash, Fear of the Walking Dead, Legends of Tomorrow, How to Get Away with Murder, Narcos, Series of Unfortunate Events; as well as in video games, music videos and the live Lady Gaga performance at this year’s Grammys. In this Episode, ActionVFX CEO Rodolphe Pierre-Louis and COO / Co-Owner Luke Thompson talk about launching the company, the lessons they learned along the way, upcoming technology and the importance of consistent learning, willingness to fail fast, leadership advice and so much more! For more show notes, visit
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381 - Everypoint - Jonathan Stephens
13/12/2022 Duration: 41minEveryPoint combines photogrammetry techniques with the iPhone Pro’s LiDAR scanner to fill in the gaps, as well as utilizes the positional / accelerometer data from the Apple AR toolkit. When combined, this delivers color 3D models that are said to be more accurate than simply using the iPhone’s LiDAR scanner alone. EveryPoint is not an end user product in itself, but a technology layer on which developers can create their solutions, in construction and other industries. In this Podcast, Jonathan Stephens, the Chief Evangelist and Marketing Director at EveryPoint, talks about EveryPoint, the possible applications of photogrammetry, AI and machine learning – and the future of EveryPoint. For more show notes, visit www.allanmckay.com/381.
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380 - Positive Outcomes of COVID-19
06/12/2022 Duration: 12minCOVID-19 created havoc in people’s lives and for a while, we thought it would shut down the VFX industry. But it turned out to have the opposite effect. As productions shut down, the studios sent artists home and their equipment to their homes, allowing for artists to work from home. That also means that studios could now hire from artists from anywhere, turning the industry into a truly global one. Which also meant incredible opportunities for artists anywhere. In addition, VFX has become a booming industry. That gives opportunities for smaller studios to compete. There is so much work out there – and not enough artists to do that work. Which means that artists are in demand. The technological innovations, like virtual production, got sped up. For the studios, their overhead has gone down. For artists, VFX has become a healthier culture. Because artists work from home, they can spend time with their families and no longer need to commit long commutes to work. Because artists now have stations at home, they c
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379 - CTO Epic Games - Kim Libreri
29/11/2022 Duration: 01h29minEpic Games CTO Kim Libreri is responsible for continuing Epic’s tradition of fusing state-of-the-art technology with the pinnacle of visual artistry, and for defining the studio’s Unreal Engine as the platform of choice for all types of interactive experiences including games, movies, visualization, augmented reality and virtual reality. Prior to joining Epic Games, Kim was the Chief Strategy Officer at Lucasfilm, where he was responsible for the company’s STAR WARS technology strategy and innovations in interactive storytelling, including the highly-awarded 1313 prototype. Kim’s career in digital technology and visual effects spans over 20 years, and he has credits on more than 25 films including SUPER 8, SPEED RACER, POSEIDON and THE MATRIX TRILOGY. He led the development team for the award-winning WHAT DREAMS MAY COME, as well as for the original MATRIX, developing the now-legendary Bullet Time technology. Kim is a respected member of many visual effects bodies, including the visual effects branch of the
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378 - Advice for Entry Level Artists
22/11/2022 Duration: 01h13minAt the beginning of your VFX career, things can seem so hard and so stressful. As a junior VFX Artist, you may feel like everyone is out to get you. Here are some powerful mindset shifts that will change your outlook and how you feel about your career. A lot of artists have a struggling artist mentality. Once you understand that you’re in a commercial industry – and you are a commercial industry of Hollywood movies and AAA games – you also understand that your client’s vision is the most important. It is your job to deliver the result. As a VFX artist, you are in a service industry. Which means that your project is a director’s vision and you have to respect that. Another shift happens when you over-communicate everything. You have to communicate to your Producers or Heads of 3D – where you are in your progress and where you’re storing the files. It’s a great habit to get into the habit of communicating that information at the end of the day, via an email. That way you’re creating a massive log of your work.
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377 - VFX Supervisor Christopher Zammit
15/11/2022 Duration: 01h04minChristopher Zammit is a VFX Supervisor and Art Director. They've worked on many films like Rogue One: A Star Wars Story, Godzilla: King of the Monsters, Tomorrowland, Ghostbusters, and of course films in the Transformers franchise Transformers: Dark of the Moon, Transformers: Age of Extinction and Transformers: The Last Knight. In this Podcast, VFX Supervisor and Art Director Christopher Zammit gives advice to artists about getting the foot in the door, short deadlines and working overtime, how to negotiate in your favor – as well as the experience working on The Transformers, Man of Steel and so much more! For more show notes, visit www.allanmckay.com/377.
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376 - Cinematographer Darin Moran
08/11/2022 Duration: 59minDarin Moran has been making movies for over 20 years. While he studied design & photography at The Academy of Art in San Francisco and film theory and cinematography at the Tisch School of the Arts at NYU, he dropped out of school after a few years to learn in the field by actually making films. Exposed to a wide variety of processes and styles across multiple disciplines, Darin’s eclectic work experience with many talented cinematographers and directors informs his vision now as a DP. Specializing in working with natural light, Darin’s focus is creating powerful imagery using photography that’s hidden in the story rather than presented upfront. His recent work includes AGE OF SUMMER, BANANA SPLIT, and the streaming series THE FALCON AND THE WINTER SOLDIER. RUN HIDE FIGHT is his sixth feature film as a Director of Photography. In this Podcast, Allan McKay interviews Cinematographer Darin Moran about the path of becoming a Director of Photography, soft skills versus hard skills, the importance of relations
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375 - Deepfake Expert Chris Ume
01/11/2022 Duration: 55minChris Ume is a visual effects expert with many years of experience in entertainment and corporate projects. In 2020, he began experimenting with deepfake technology, sourcing AI models from obscure Russian websites, and experimenting with new techniques. That led to a collaboration with an American actor known for Tom Cruise parody videos and Deep Tom Cruise was born. Since then, Chris has worked on titles like South Park and Sassy Justice. Following the viral success of those deepfake videos and others, Ume co-founded Metaphysic.ai in 2021. The company recently closed a $7.5 million funding round. In this Podcast, Allan McKay interviews VFX and Deepfake Expert Chris Ume about the process, challenges and the future applications of Deepfakes, his experience working on SOUTH PARK, as well as the ethics of this revolutionary technology. For more show notes, visit www.allanmckay.com/375.
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374 - LOVE DEATH + ROBOTS Director Emily Dean
25/10/2022 Duration: 42minEmily Dean is an Asian-Australian writer, director, and artist living in LA. Emily holds a BA (Honours I), History and English Major, from the University of Sydney. Following her academic studies, Emily pursued a career in animation first at the Australian Film TV Radio School (AFTRS) and earned a Graduate Certificate in Animation Directing, then further at the California Institute of the Arts (CalArts). Following training at Pixar in the Story Department, Emily has worked as a Story Artist and Visual Consultant for Warner Bros and Animal Logic on films such as THE LEGO BATMAN MOVIE (2017), THE LEGO MOVIE 2 (2019); Lionsgate’s sci fi thriller HOTEL ARTEMIS (2019) starring Jodie Foster; and on Sony Picture Animation’s Oscar Award winning HAIRLOVE (2019) from creator/director Matthew A. Cherry. In 2012, Emily’s animated short film FORGET ME NOT was nominated for an Australian Academy Award (AACTA), and in 2018 her first live action sci fi short film ANDROMEDA played and was awarded at numerous genre fests inclu
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373 - How To Stand Out from Competitors
18/10/2022 Duration: 26minYou need to be ultra specific in how you define yourself when you’re applying for jobs as an artist. It’s the difference between being front-of-mind and standing out -- or blending in with all the other applications. And it’s something that none of us do. By not niching down -- by not being a specific brand -- you’re missing out on an opportunity to make yourself the ideal candidate for the job. So what are you doing to stand out? How do you make sure your reel doesn’t blend in in the hundreds of other reels? You have to be ultra specific on how to categorize yourself. Because you need to set context for the positions for which you’re applying. It also helps to have your name anchored to the solution to their problem. The more you’re able to clearly define yourself and associate your skills with something -- the easier it is for your name to resonate when that something is needed. That singles you out as a go-to person. In this Podcast, Allan talks about finding your niche, how to have different niches for d
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372 - YouTuber Evan Carmichael - How to Get 3 Million+ Subs
11/10/2022 Duration: 29minEvan Carmichael #BELIEVES in entrepreneurs. At 19, he built and then sold a biotech software company. At 22, he was a venture capitalist raising $500k to $15M. He now runs a YouTube channel for entrepreneurs with over 2 million subscribers, wrote 4 books, and speaks globally. He wants to solve the world's biggest problem. He's set 2 world records, uses a trampoline & stand-up desk, owns Canada's largest salsa dance studio and has a giant Doritos bag in front of him all day long to remind him that he's stronger than the Doritos. Toronto is his home. He's a husband, father, TSM Fan and Teemo main. In this powerful interview with Allan McKay, Speaker, Author, YouTuber and self-proclaimed Introvert Evan Carmichael talks about #BELIEVE as the central message of his content, the problem of low self-esteem, failure, perfectionism; as well as the importance of mentors, consistency – and loving what you do! For more show notes, visit www.allanmckay.com/372.
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371 -- CRUSHING Your Bigger Goals
04/10/2022 Duration: 41minThe WHAT IF? Scenario: It’s an addictive concept for all of us. What if you give up on a career before you ever got started? Fear is just your mind trying to prevent you from change because change is unknown. It doesn’t want you to risk safety for something new. But the big growths and breakthroughs are on the other side of that fear. If you aren’t willing to put in the extra work and see what it would lead to next, if you weren’t willing to leverage one experience to the next, none of that would be easy. We always get tested! It’s easier to take the lesser path. But we get to choose that Sliding Doors moment -- or we get to choose to have it all. In this Podcast, Allan reflects on the choices he’s made throughout his career that lead him to face his fears, take huge risks and to have his dream job (which would eventually lead to his night at the Oscars). For more show notes, visit www.allanmckay.com/371.
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370 - Zoic Studios - Virtual Production Sup for the Real Time Group - Scott Rosekrans
27/09/2022 Duration: 01h10minScott Rosekrans is a VFX Supervisor and Virtual Production Supervisor for the Real Time Group at Zoic Studios. He's been working to integrate Unreal Engine into every facet of the facilities post production workflow, from previz and on-set virtual production to final renders. He is also Unreal Authorized Instructor Partner for Epic Games. Scott graduated in 2005 from Savannah College of Art and Design, with a degree in Computer Arts. He was trained as a generalist and chose to pursue my focus of rigging. He joined Zoic Studios in 2007 as an intern; and within two years, he was handling all rigging work for the entire studio. In this interview with Allan McKay, VFX Supervisor and Virtual Production Supervisor for the Real Time Group at Zoic Studios Scott Rosekrans talks about his journey from being an artist, to joining Zoic Studios, to becoming Unreal Authorized Instructor Partner for Epic Games. He also talks about working in Unreal, incorporating realtime into Zoic’s pipeline and the future of virtual pro
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369 – DI4D – Colin Urquhart & Douglas Green
20/09/2022 Duration: 37minDI4D the world’s leading 4D facial performance capture service that specializes in animation for digital doubles. Their proprietary technology is derived from over 30 years of cutting edge research and development dating back to their own PhD research. Since then, the company has consistently innovated at the cutting edge of what is technically possible in the field. With bases in the UK and US, they work globally with partners across the entertainment and research sectors to develop and deliver high resolution 3D facial image capture, 4D facial performance capture systems, ground-breaking digital double creation software and services. Some of the titles that DI4D has worked on, both in film and games, are: Blade Runner 2049, Morbius, The Matrix: Resurrections, Venom: Let There Be Carnage, Free Guy, Call of Duty, F1 2021, and many more! In this Podcast, Allan McKay speaks to Co-Founders of DI4D Colin Urquhart and Douglas Green about the DI4D technology for facial capture, the innovative thinking behind the p
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368 – YouTuber and VFX Artist Eloi Andaluz Fullà
13/09/2022 Duration: 57minEloi Andaluz Fullà is a visual artist with over 18 years of experience in 3D. He’s worked in architecture, motion graphics, advertising, mappings, interactive installations and movies. He is specialized in particles and dynamics simulations. He has worked as a freelancer for different VFX studios, providing tools and workflows for specific shots. For the last 7+ years, he’s been working for Scanline VFX. As part of the Scanline VFX team, he won an Emmy for Outstanding VFX for their work on the last Episodes of Game of Thrones. Eloi is also a Co-Founder of Effective TD’s, a community of Technical Directors and a specialized store for VFX solutions. On his YouTube Channel – which has over 30K subscribers – you will find tutorials, tips and tricks. In this Podcast, Allan McKay interviews YouTuber and VFX Artist Eloi Andaluz Fullà about transitioning careers from architecture to 3D, working for Scanline VFX; realtime, TyFlow and other upcoming technology; and why simplicity is always key. For more show notes, vi
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367 – Magnopus - Co Founder / CEO Ben Grossmann
06/09/2022 Duration: 01h12minOscar-winning Visual Effects Specialist Ben Grossmann has been paving the way for the new immersive web for nearly 20 years. As a Co-Founder of Magnopus, he’s long had a vision of bringing physical and digital worlds together through connected spaces. His passion for immersive technologies has made him a prominent voice on the subject. Over the years, Ben has used his experience in films to lead augmented and virtual reality projects for brands like Sony, Disney, Meta, and NASA. He led the creation of a virtual live-action world for the makers of Disney’s The Lion King. And most recently, directed Expo Dubai Xplorer, bringing the world’s largest social digital twin to life for tens of millions of visitors globally. Prior to Magnopus, Ben supervised visual effects on more than a dozen feature films including the Oscar-nominated Star Trek Into Darkness, and Martin Scorsese’s Hugo — earning him the Oscar for Outstanding Special Visual Effects in 2012. His work continues to transform the way movies are made toda
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366 – VR Entrepreneur - Sally Slade
30/08/2022 Duration: 56minSally Slade worked for eight years in the VFX Industry, supporting visionary creators at Oscar award-winning studios, before pivoting to the XR Industry in 2016. Sally was nominated as “Reality Mixer of the Year” by Microsoft for her HoloLens product, Muralize, and further decorated by the AWE for her contributions to back-to-back Auggie award-winning XR experiences: Meow Wolf’s The Navigator, and the Virtual Production System used by Disney’s The Lion King. Most recently, Sally served as a Senior Technical Designer at Magnopus. She is currently the CTO at VOLTAKU. Her hobbies include illustration and VTubing. She has released a “virtual production for anime” app called Vodcasto. In this Episode, Allan McKay talks to the CTO of VOLTAKU, AR/VR Developer Sally Slade about her work in VR, AR, MR, XR; launching VOLTAKU, developing her own app, upcoming technology and the importance of programming skills for artists. For more show notes, visit www.allanmckay.com/366.
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365 – BUCK – Creative Director Orion Tait
23/08/2022 Duration: 49minOrion Tait is a Director and Partner at Buck, leading its New York studio in creating commercials and content for major brands from all over the world. With a background in filmmaking, fine arts and graphic design, his varied body of work is rooted in visual storytelling and continues to push the boundaries of innovation and quality in the commercial realm. A champion and steward of Buck’s well regarded culture of collaboration, Orion has led teams large and small, developing campaigns and directing work for Google, Nike, IBM, Mastercard, Umbro, Oreo, and Sherwin Williams. As a respected leader in his industry, Orion has lectured at numerous schools and festivals across the globe and served or chaired on several awards juries, including YCN, AICP and the Art Directors Club. In this Podcast, Allan McKay interviews Orion Tait, Director and Partner at Buck, about making creative choices as a company, people and relationships as the most important asset, innovation and technological disruption, effects of COVID-